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		<title>Feral Instinct - Revision history</title>
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		<updated>2026-08-20T22:24:27Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://52.89.179.207/index.php?title=Feral_Instinct&amp;diff=4132&amp;oldid=prev</id>
		<title>Jason: Move from class description.</title>
		<link rel="alternate" type="text/html" href="http://52.89.179.207/index.php?title=Feral_Instinct&amp;diff=4132&amp;oldid=prev"/>
				<updated>2018-02-03T18:39:35Z</updated>
		
		<summary type="html">&lt;p&gt;Move from class description.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;Feral Instinct is a [[:Category:Class Feature|feature]] of the [[Barbarian]] [[:Category:Class|class]]. &lt;br /&gt;
&lt;br /&gt;
By 7th level, your instincts are so honed that you have advantage on initiative rolls. &lt;br /&gt;
&lt;br /&gt;
Additionally, if you are surprised at the beginning of combat and aren’t incapacitated, you can act normally on your first turn, but only if you enter your rage before doing anything else on that turn. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
----&lt;br /&gt;
Sources: &lt;br /&gt;
* [[Player’s Handbook]], p. 49&lt;br /&gt;
&lt;br /&gt;
[[Category:Class Feature]]&lt;br /&gt;
[[Category:Barbarian Feature]]&lt;/div&gt;</summary>
		<author><name>Jason</name></author>	</entry>

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